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Anime Adventures · Guide

Anime Adventures Evolution

To evolve units in Anime Adventures, farm the items and takedowns, reroll stats, then evolve them at Traits and Evolve.

Checked for the Nov 1 update Updated

Our advice

  • Evolve the unit you field most. Takedowns and Worthiness both build from that unit's own fights, so a unit that sits on the bench falls behind on both counts.
  • Treat Limit Breaking as a team upgrade. The wiki puts the level 100 to 110 gain at about 19% damage for one unit, while six Limit Broken units add 30% to every unit, so on paper the team buff is the bigger prize.

Anime Adventures Evolution, step by step

  1. Illustration of five colours of glowing star fruits, a straw hat and a tally board on a stone workbench
    Illustration, not the in-game model: Star Fruits, an event item and a takedown tally, the usual evolution inputs. Illustration by Anime Adventures Tier List

    Farm takedowns and materials

    Field the unit you plan to evolve in Walled City Infinite, the quickest early takedown farm in the videos we compared. Clear Challenges for Star Fruits as they rotate every 30 minutes.

  2. Illustration of three glowing purple cubes floating above a pedestal in a ring of light
    Illustration, not the in-game model: the Stat Cubes creators spend on potential rerolls before evolving. Illustration by Anime Adventures Tier List

    Reroll stats before you evolve

    Wait until Worthiness passes 100%, then spend Stat Cubes at the reroll NPC in Traits & Evolve. Evolving can lift potential stats, so creators settle the reroll first.

  3. Areas menu tiles for Summon and Traits & Evolve, the second labelled Unlock even more power for your units
    The Areas menu on November 3, 2026: Traits & Evolve is where evolution happens. Image: Anime Adventures by Gomu on Roblox, in-game screenshot, Nov 3, 2026 (UPD 21.0.0)

    Evolve in Traits & Evolve

    Open Traits & Evolve from the Areas menu. Walk into the evolution area until the E prompt shows, choose the unit, and press evolve once every material is in.

  4. Level up and Limit Break

    Feed spare Epic or Legendary units, or XP food, to reach level 100. The chart at the top of this section sets that beside Limit Breaking, which costs one Divine Wish and 12 Mythic or Secret sacrifices.

Where people get stuck

Rerolling stats after the evolve

Evolving can lift potential stats, so spend Stat Cubes first. Creators reroll before they press evolve, and wait until Worthiness passes 100% to do it.

Selling spare Mythics for space

Limit Breaking eats 12 Mythic or Secret units per unit, or 6 evolved ones by the wiki's count. Keep spares until your main team is Limit Broken.

Takedown count barely moves

Run the unit in Walled City Infinite, the early takedown farm creators agree on, and place it where it can hit enemies. By the older wiki rule, a hit counts even without the last blow.

How evolution works

Evolution happens in Traits & Evolve, a tile in the Areas menu on November 3, 2026. Three creator videos show the routine: walk into the evolution area until the E prompt shows, choose the unit, and press evolve once every material is in.

The same area holds the Stat Cube reroll at the Beerus NPC, which the wiki calls Cosmic Cat.

Evolving can also open a passive: in a pair of videos, Fishi’s passive stays locked until it evolves.

What evolving does to stats is disputed. A creator video says each stat rises one grade, such as A to A+, and adds “I’m pretty sure”. The wiki says stats only get a chance to improve. So do not count on a gain, and settle the reroll first.

Where evolution materials come from

Each unit lists its own materials: usually Star Fruits, takedowns and sometimes a unit item. Star Fruits come from Challenges, which rotate every 30 minutes, a creator video and the pre-UPD 21 wiki agree. A single video adds a shop that sometimes appears near the summon area and the Gold shop at the Escanor NPC, which sells them daily.

Fishi’s Captain’s Hat costs Summer event currency at Nami’s market, two creators agree, and one adds that Fishi needs no Star Fruit. Which mode drops what is on our anime adventures game modes page.

The community wiki, last edited before UPD 21, adds lines not checked on UPD 21: items come from crafting or the Traveling Merchant, and Legend Stages, open after Act 6 of their world, drop evolution materials.

Which units evolve into what

Unit (opens its page) Evolved form Name source
Zombie Zombie (Risen) Wiki only, one source
Elyssia Elyssia (Abyssal) Wiki and a pre-UPD 21 guide
Armored Crusader Armored Crusader (Noble) Video and wiki
Explosion Mage Explosion Mage (Archdemon) Two videos and wiki
Phoenix Phoenix (Mythic Flames) Two videos; one says Mythical Flame
Word Mage Word Mage (Script) Two videos
Sky God Sky God (Rumble) Two videos
Fishi Fishi (Obsession) Video and wiki
Water Goddess Water Goddess (Holy) Video and wiki

None of these forms is checked in game yet. Explosion Mage (Archdemon) adds 20% attack and Explosion 100%, three sources agree.

The Sunny Evolution quest, as shown on November 3, 2026, names Water Goddess, Armored Crusader, Fishi, Phoenix and Explosion Mage, so evolving them also moves an event quest. Where each base unit ranks is on the anime adventures tier list.

Takedowns, Worthiness and stat rerolls

The community wiki, last edited before UPD 21, says a takedown counts for every unit that hit an enemy before it died, even when another unit landed the last hit. It is unchecked on UPD 21; if it holds, touching enemies is enough.

Creators agree Walled City Infinite is the quickest early takedown farm. Counts vary by unit:

  • Fishi: 7,500, in a pair of videos.
  • Armored Crusader: the Crusader Sword plus 7,500, in three videos.
  • Honey: Star Fruits and 100 takedowns, the easiest evolution according to a lone video.
  • Water Goddess: unclear. A creator says 7,500, then takes it back.

Worthiness builds from takedowns and caps at 400%, a creator and the wiki agree, and creators reroll only once it passes 100%. The wiki’s Powerups page adds the rate: 1% per 100 takedowns, so 100% takes 10,000, and one reroll spends at most 100%.

Reroll potential stats with Stat Cubes before you evolve, since evolving can lift them; two creators and the wiki give that order. Trait rerolls are separate, and a pair of videos puts one on a Mythic or Secret unit at 5 Star Remnants. See our anime adventures traits page.

Limit Breaking

Level first. Feeding spare Epic or Legendary units, or XP food, takes a unit toward the cap of 100; four sources agree.

Limit Breaking raises the cap from 100 to 110, and each Limit Broken unit adds 5% damage to the whole team, up to 30% with six; creators and the wiki agree. The Powerups page puts the 100 to 110 gain at about 19% damage, with range and attack speed unchanged, so the team buff is the prize.

The same sources give the cost: one Divine Wish, from Daily Challenges, plus 12 Mythic or Secret sacrifices. The wiki adds that evolved sacrifices count double, so 6 are enough, and that the level 100 Level Milestone also gives a Divine Wish. Keep spare Mythics for this.

Sources split on which units qualify. The wiki FAQ, last edited before UPD 21 and unchecked since, says only Mythic or Secret units at level 100. One creator says to Limit Break farm and support units too, since they count for the team buff, and calls those farm units, Speedwagon and Bulma, lower rarity. Check what the Limit Breaker accepts before you spend a Divine Wish.

Upgrade costs we have

These are in-match place and upgrade costs, three samples from one source each:

  • Water Goddess: 1,150 to place, then upgrades at 1,300, 1,900, 2,800, 3,800 and 5,000, or 15,950 in all, from its wiki page as edited November 3, 2026.
  • Phoenix: 1,500 to place, from a creator’s video.
  • Sky God: 22,000 and 29,000 for the last two upgrades, from a translated video that does not say if it was evolved.

The wiki also says selling a placed unit refunds 25% of what you spent, but that is a template line on every unit page, not a measured value. A full per-level table waits for in-game screenshots; until then, the pages under anime adventures units carry what we have.

Anime Adventures Evolution: FAQ

How do you evolve units in Anime Adventures?

Go to Traits & Evolve from the Areas menu. Gather the unit's materials, usually Star Fruits, a takedown count and sometimes a unit item. Reroll potential stats with Stat Cubes first, then walk into the evolution area, choose the unit and press evolve.

What is Limit Breaking in Anime Adventures?

Limit Breaking raises a unit's level cap from 100 to 110. Each Limit Broken unit on your team adds 5% damage to the whole team, up to 30% with six. It costs one Divine Wish from Daily Challenges plus 12 Mythic or Secret sacrifices.

How many takedowns do you need to evolve in Anime Adventures?

It depends on the unit. Fishi and Armored Crusader each need 7,500 takedowns in the creator videos we compared. A single video puts Honey at 100. The Water Goddess number is unclear, so read the panel for your unit.

Where do you get Star Fruit in Anime Adventures?

Clear Challenges, which rotate every 30 minutes. A single video also shows a shop that sometimes appears near the summon area, and the Gold shop at the Escanor NPC selling Star Fruits every day.

What is Worthiness in Anime Adventures?

Worthiness builds up from a unit's takedowns and caps at 400%. By the wiki's count, every 100 takedowns add 1%, and one stat reroll spends at most 100%. Creators wait until it passes 100% before rerolling.

Does evolving raise a unit's stats in Anime Adventures?

Sources disagree. One creator says each stat rises one grade, such as A to A+, but is not certain. The wiki says stats only get a chance to improve. Reroll with Stat Cubes first either way.

Can any unit be Limit Broken in Anime Adventures?

Sources disagree. The wiki FAQ, last edited before UPD 21, says only Mythic or Secret units at level 100. One creator tells players to Limit Break lower-rarity farm and support units too, since they count for the team buff.

Ask AI about Anime Adventures Tier List

Open your AI assistant with the question already typed, or read the files we keep for AI tools.

For AI and LLMs: llms.txtllms-full.txttier-list.mdtraits.md